![]() Spinning in the bottom left corner is a 3D gold VS logo, just to keep your processor busy in those spare clock cycles when you wander off to make a coffee.ĭuring the game itself, you have a choice of seven cameras from which to view the action, although I usually stick to the default tele cam view. Getting around the menu tree always requires a return to the main menu on the way. The menu system is very slickly presented in SVGA, but not quite as easy to use as it could be. Sometimes, the screen zooms in and shows replays of offsides, fouls and goals from a random viewpoint chosen from the replay facility. The video screen is also used to show animations when goals are scored, ranging from flying cheerleader hippos to celebrating players. ![]() Little FMV clips are displayed on the stadium's video screen at half and full time reflecting your performance in the match. Nonetheless, the intro sequence is very long, very pointless and oozes quality as the images flow from live-action video to the SGI-rendered sprites and back again. Unless you have a quad-speed or better CD and a fast graphics card, the intro will be somewhat jerky in places - I have seen it running on a P90 with a 4X CD and it's very smooth, but my DX2-50 with 2X CD struggles. Now, Bruce Macmillan and his team at EA Canada have brought into the world a new baby, son of FIFA - has evolution improved on his ultimately flawed parent? You want FMV, you got it. The CD version added a commentary which was nice but it still had the same old isometric view and the same gameplay faults. And, for some obscure reason, EA made up the names of all the players and you only had international teams to play as. Worse than that, the players often seemed as though they were doing their own thing and you sometimes spent more time battling the control system than playing football. The original FIFA often degenerated into a series of long range shots, interspersed with charging down the keeper's drop kicks when you were a goal down with seconds remaining. The PC version was virtually a straight conversion of the original Megadrive game and whilst it was graphically the best football game around, it just didn't have the playability of Sensible Soccer and perhaps even the Amiga Kick Off 2, even if the latter did sometimes play a little like a pinball game. When the 3DO version of FIFA appeared a while back, us PC owners were left drooling over the quality of the multiple camera views and stunning graphics. It is the second game to feature the new Virtual Stadium technology (the first being NHL Hockey '96). While there may be more 32-bit soccer games on the horizon, you'll be hard-pressed to find any sims that bring home a more realistic soccer experience.Read Full Review The new king of the football sims ?įIFA Soccer '96 (hereafter known as FIFA96) is the eagerly awaited next generation version of Electronic Art's footy game. Goal-A-RamaįIFA '96 rolls onto the PlayStation with all the glory of a World Cup final match. The great crowd noise remains intact, but there isn't the huff and puff you'd expect from running 22 men up and down the field. However, the onfield sounds seem too soft. Motson uses real player names in his commentary, and his voice is woven seamlessly into the action. The sound has been enhanced with real-time commentary by England's play-by-play man, John Mot-son. The most helpful views are the overhead views for comer kicks and the optional bird's-eye view when your goalie has possession. While the Ball cam puts you confusingly in the middle of the action with large sprites, the smaller sprites seen from higher views give you better playing perspective. Several views are offered, though none is really outstanding. While not a radical departure from the 3D graphics seen on the 3DO, the sprites on the PlayStation have been cleaned up a bit, and the animation's smoother. If you're looking to showboat, powerful speed bursts can create great breakaways, and moves like the rainbow kick and 180-degree spin, while not easily mastered, leave your opponents searching for their jocks. Complementing the realistic strategy element is the great passing and shooting control, which adds to the depth of the game. The gameplay simulates real soccer better than ever, and the computer brings a fairly tough A.I. Traditional FIFA options give you a Season, Playoff, Toumament, and Exhibition modes of play. Now more than ever before, EA Sports maximizes its FIFA license to provide more than 3000 world class players from 12 international leagues, including England, Italy, and Brazil, along with 59 international teams. Now EA brings the same 3D stadium to the PlayStation with even sharper gameplay and sound. It was exactly a year ago when FIFA first wowed 3DO owners.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |